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EGH
2004
Springer
14 years 2 months ago
A hierarchical shadow volume algorithm
The shadow volume algorithm is a popular technique for real-time shadow generation using graphics hardware. Its major disadvantage is that it is inherently fillrate-limited, as t...
Timo Aila, Tomas Akenine-Möller
VVS
2000
IEEE
121views Visualization» more  VVS 2000»
14 years 1 months ago
Volumetric backprojection
Volumetric energy backprojection captures the effects of myriad physical processes including global illumination and reconstruction. We present a method to perform efficient volu...
Frank Dachille, Klaus Mueller, Arie E. Kaufman
HRI
2007
ACM
14 years 23 days ago
The RUBI project: a progress report
The goal of the RUBI project is to accelerate progress in the development of social robots by addressing the problem at multiple levels, including the development of new scientifi...
Javier R. Movellan, Fumihide Tanaka, Ian R. Fasel,...
ISLPED
1995
ACM
95views Hardware» more  ISLPED 1995»
14 years 13 days ago
Reducing the frequency of tag compares for low power I-cache design
In current processors, the cache controller, which contains the cache directory and other logic such as tag comparators, is active for each instruction fetch and is responsible fo...
Ramesh Panwar, David A. Rennels
ASPDAC
2008
ACM
103views Hardware» more  ASPDAC 2008»
13 years 11 months ago
Reliability-aware design for nanometer-scale devices
Continuous transistor scaling due to improvements in CMOS devices and manufacturing technologies is increasing processor power densities and temperatures; thus, creating challenges...
David Atienza, Giovanni De Micheli, Luca Benini, J...