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CIG
2005
IEEE
14 years 1 months ago
How to Protect Peer-to-Peer Online Games from Cheats
Abstract- Recently, P2P (peer-to-peer) online game systems have attracted a great deal of public attention. They work without central servers, thus, the maintenance and organizatio...
Haruhiro Yoshimoto, Rie Shigetomi, Hideki Imai
CHES
2005
Springer
149views Cryptology» more  CHES 2005»
14 years 1 months ago
Resistance of Randomized Projective Coordinates Against Power Analysis
Embedded devices implementing cryptographic services are the result of a trade-off between cost, performance and security. Aside from flaws in the protocols and the algorithms us...
William Dupuy, Sébastien Kunz-Jacques
ACMICEC
2004
ACM
85views ECommerce» more  ACMICEC 2004»
14 years 1 months ago
Governance enterprise architecture (GEA): domain models for e-governance
Public administrations all over the world promote ambitious and costly e-government programmes. The required domain analysis is usually conducted on a local and ad hoc basis, due ...
Vassilios Peristeras, Konstantinos A. Tarabanis
DSN
2003
IEEE
14 years 1 months ago
N-Way Fail-Over Infrastructure for Reliable Servers and Routers
Maintaining the availability of critical servers and routers is an important concern for many organizations. At the lowest level, IP addresses represent the global namespace by wh...
Yair Amir, Ryan Caudy, Ashima Munjal, Theo Schloss...
ACNS
2003
Springer
193views Cryptology» more  ACNS 2003»
14 years 1 months ago
Round Optimal Distributed Key Generation of Threshold Cryptosystem Based on Discrete Logarithm Problem
Distributed key generation is one of the most challenging tasks for threshold cryptosystems. Designing such a protocol and proving its security against a malicious, adaptive adver...
Rui Zhang 0002, Hideki Imai