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» Database research in computer games
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GRAPHITE
2005
ACM
14 years 3 months ago
Auditory bias of visual attention for perceptually-guided selective rendering of animations
The developers and users of real-time graphics, such as games and virtual reality, are demanding ever more realistic computer generated images. Despite the availability of modern ...
Georgia Mastoropoulou, Kurt Debattista, Alan Chalm...
SIGMOD
2004
ACM
133views Database» more  SIGMOD 2004»
14 years 10 months ago
Robust key establishment in sensor networks
Secure communication guaranteeing reliability, authenticity, and privacy in sensor networks with active adversaries is a challenging research problem since asymmetric key cryptosy...
Yongge Wang
SIGMOD
2001
ACM
165views Database» more  SIGMOD 2001»
14 years 10 months ago
Mining System Audit Data: Opportunities and Challenges
Intrusion detection is an essential component of computer security mechanisms. It requires accurate and efficient analysis of a large amount of system and network audit data. It c...
Wenke Lee, Wei Fan
CIKM
2009
Springer
14 years 4 months ago
A framework for safely publishing communication traces
A communication trace is a detailed record of the communication between two entities. Communication traces are vital for research in computer networks and protocols in many domain...
Abhinav Parate, Gerome Miklau
VLDB
2007
ACM
129views Database» more  VLDB 2007»
14 years 4 months ago
Anytime Measures for Top-k Algorithms
Top-k queries on large multi-attribute data sets are fundamental operations in information retrieval and ranking applications. In this paper, we initiate research on the anytime b...
Benjamin Arai, Gautam Das, Dimitrios Gunopulos, Ni...