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» Database research in computer games
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DIGRA
2005
Springer
14 years 4 months ago
Games for Learning: Are Schools Ready for What's to Come?
Games Studies is still a relatively new field where much basic research remains to be done. This study asks K-12 teachers about their attitudes towards the use of games for teachi...
Katrin Becker, Michele Jacobsen
DIGRA
2005
Springer
14 years 4 months ago
Game Engineering for a Multiprocessor Architecture
This paper explores the idea that future game consoles and computers may no longer be single processor units, but instead symmetrical multiprocessor units. If this were to occur g...
Abdennour El Rhalibi, Steve Costa, David England
DIGRA
2003
Springer
14 years 4 months ago
Player Character Design Facilitating Emotional Depth in MMORPGs
How can we create computer games facilitating emotional depth in the playing experience? When entering into a persistent virtual game world the player leaves the body behind. It i...
Mirjam Eladhari, Craig A. Lindley
SIGMOD
2008
ACM
141views Database» more  SIGMOD 2008»
14 years 11 months ago
SGL: a scalable language for data-driven games
We propose to demonstrate SGL, a language and system for writing computer games using data management techniques. We will demonstrate a complete game built using the system, and s...
Robert Albright, Alan J. Demers, Johannes Gehrke, ...
SIGMOD
2008
ACM
145views Database» more  SIGMOD 2008»
14 years 11 months ago
The Claremont report on database research
In late May, 2008, a group of database researchers, architects, users and pundits met at the Claremont Resort in Berkeley, California to discuss the state of the research field an...
Rakesh Agrawal, Anastasia Ailamaki, Philip A. Bern...