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WCNC
2010
IEEE
15 years 22 days ago
Switch-And-Stay Transmit Diversity for Cooperative Decode-And-Forward Systems
—We consider the application of switch-and-stay transmit diversity (SSTD) to a three-node cooperative diversity system with decode-and-forward relaying. The basic idea of SSTD ge...
Andreas Müller, Joachim Speidel
CODES
2010
IEEE
15 years 12 days ago
Exploring models of computation with ptolemy II
The Ptolemy project studies modeling, simulation, and design of concurrent, real-time, embedded systems. The focus is on assembly of concurrent components. The key underlying prin...
Christopher X. Brooks, Edward A. Lee, Stavros Trip...
125
Voted
GLOBECOM
2010
IEEE
15 years 11 days ago
Independent Parallel Compact Finite Automatons for Accelerating Multi-String Matching
Multi-string matching is a key technique for implementing network security applications like Network Intrusion Detection Systems (NIDS) and anti-virus scanners. Existing DFA-based ...
Yi Tang, Junchen Jiang, Xiaofei Wang, Bin Liu, Yan...
TRIDENTCOM
2010
IEEE
15 years 7 days ago
Experimental Validation and Assessment of Multi-domain and Multi-layer Path Computation
Within the framework of the BONE European Network of Excellence, we setup a multi-domain multi-layer testbed covering three different networks at two distinct locations in Europe. ...
Sebastian Gunreben, Ramon Casellas, Ricardo Mart&i...
142
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HCI
2009
15 years 5 days ago
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Heather Desurvire, Charlotte Wiberg