This paper presents a versatile hardware/software cosimulation and co-design environment for embedded 3D graphics accelerators. The GRAphics AcceLerator design exploration framewo...
Dan Crisu, Sorin Cotofana, Stamatis Vassiliadis, P...
We present a technique to improve the efficiency of hardware-software cosimulation, using design information known at simulator compile-time. The generic term for such optimizatio...
Recommending database queries is an emerging and promising field of investigation. This is of particular interest in the domain of OLAP systems where the user is left with the te...
Arnaud Giacometti, Patrick Marcel, Elsa Negre, Arn...
In this paper we perform an extensive theoretical and experimental study on common synopsis construction algorithms, with emphasis on wavelet based techniques, that take under con...
Michael Mathioudakis, Dimitris Sacharidis, Timos K...
Abstract. We adopt Benders’ decomposition algorithm to solve scenariobased Stochastic Constraint Programs (SCPs) with linear recourse. Rather than attempting to solve SCPs via a ...