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» Debugging distributed programs using controlled re-execution
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FECS
2009
164views Education» more  FECS 2009»
14 years 12 months ago
Development of a System for Teaching C/C++ Using Robots and Open Source Software in a CS1 Course
- This paper describes the development of a system for teaching C/C++ using LegoTM RCX Robots in a CS1 college course on introductory programming. The system has been implemented u...
Amy Delman, Lawrence Goetz, Yedidyah Langsam, Theo...
ICIDS
2010
Springer
14 years 11 months ago
Emohawk: Learning Virtual Characters by Doing
Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built util...
Michal Bída, Cyril Brom
HPCN
2000
Springer
15 years 5 months ago
Modelling Control Systems in an Event-Driven Coordination Language
The paper presents the implementation of a railway control system, as a means of assessing the potential of coordination languages to be used for modelling software architectures f...
Theophilos A. Limniotes, George A. Papadopoulos
94
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WSC
1997
15 years 3 months ago
Simulation and Control of Reactive Systems
We introduce SIDE (the acronym stands for Sensors In a Distributed Environment)—a software package for developing control programs for reactive systems. One distinctive feature ...
Pawel Gburzynski, Jacek Maitan
SIGSOFT
1995
ACM
15 years 5 months ago
Precise Interprocedural Chopping
The notion of a program slice, originally introduced by Mark Weiser, is a fundamental operation for addressing many software-engineering problems, including program understanding,...
Thomas W. Reps, Genevieve Rosay