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» Debugging distributed programs using controlled re-execution
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FECS
2009
164views Education» more  FECS 2009»
13 years 7 months ago
Development of a System for Teaching C/C++ Using Robots and Open Source Software in a CS1 Course
- This paper describes the development of a system for teaching C/C++ using LegoTM RCX Robots in a CS1 college course on introductory programming. The system has been implemented u...
Amy Delman, Lawrence Goetz, Yedidyah Langsam, Theo...
ICIDS
2010
Springer
13 years 7 months ago
Emohawk: Learning Virtual Characters by Doing
Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built util...
Michal Bída, Cyril Brom
HPCN
2000
Springer
14 years 1 months ago
Modelling Control Systems in an Event-Driven Coordination Language
The paper presents the implementation of a railway control system, as a means of assessing the potential of coordination languages to be used for modelling software architectures f...
Theophilos A. Limniotes, George A. Papadopoulos
WSC
1997
13 years 11 months ago
Simulation and Control of Reactive Systems
We introduce SIDE (the acronym stands for Sensors In a Distributed Environment)—a software package for developing control programs for reactive systems. One distinctive feature ...
Pawel Gburzynski, Jacek Maitan
SIGSOFT
1995
ACM
14 years 1 months ago
Precise Interprocedural Chopping
The notion of a program slice, originally introduced by Mark Weiser, is a fundamental operation for addressing many software-engineering problems, including program understanding,...
Thomas W. Reps, Genevieve Rosay