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» Decentralized Network Analysis: A Proposal
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NETGAMES
2003
ACM
14 years 24 days ago
Bandwidth requirement and state consistency in three multiplayer game architectures
Abstract— Multiplayer games become increasingly popular, mostly because they involve interaction among humans. Typically, multiplayer games are organized based on a Client-Server...
Joseph D. Pellegrino, Constantinos Dovrolis
CLOUD
2010
ACM
14 years 18 days ago
Fluxo: a system for internet service programming by non-expert developers
Over the last 10–15 years, our industry has developed and deployed many large-scale Internet services, from e-commerce to social networking sites, all facing common challenges i...
Emre Kiciman, V. Benjamin Livshits, Madanlal Musuv...
IWVF
2001
Springer
13 years 12 months ago
Volume and Surface Area Distributions of Cracks in Concrete
Volumetric images of small mortar samples under load are acquired by X-ray microtomography. The images are binarized at many different threshold values, and over a million connecte...
George Nagy, Tong Zhang, W. R. Franklin, Eric Land...
ROBOCUP
2001
Springer
138views Robotics» more  ROBOCUP 2001»
13 years 12 months ago
Interpretation of Spatio-temporal Relations in Real-Time and Dynamic Environments
With the more sophisticated abilities of teams within the simulation league high level online functions become more and more attractive. Last year we proposed an approach to recogn...
Andrea Miene, Ubbo Visser
ANSS
2000
IEEE
13 years 12 months ago
Multi-Resolution Modeling of Power Converter Using Waveform Reconstruction
Computer simulation of switching power converters is complicated by the discontinuous (switching) nature of the converter waveforms. When switching details of the waveforms are of...
Yuwei Luo, Roger Dougal, Enrico Santi