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LICS
2008
IEEE
14 years 2 months ago
Reachability Games and Game Semantics: Comparing Nondeterministic Programs
We investigate the notions of may- and mustapproximation in Erratic Idealized Algol (a nondeterministic extension of Idealized Algol), and give explicit characterizations of both ...
Andrzej S. Murawski
CIE
2007
Springer
14 years 1 months ago
Computational Complexity of Constraint Satisfaction
Abstract. The input to a constraint satisfaction problem (CSP) consists of a set of variables, each with a domain, and constraints between these variables formulated by relations o...
Heribert Vollmer
SIGMOD
2004
ACM
150views Database» more  SIGMOD 2004»
14 years 7 months ago
When one Sample is not Enough: Improving Text Database Selection Using Shrinkage
Database selection is an important step when searching over large numbers of distributed text databases. The database selection task relies on statistical summaries of the databas...
Panagiotis G. Ipeirotis, Luis Gravano
SIGECOM
2010
ACM
154views ECommerce» more  SIGECOM 2010»
14 years 15 days ago
Ranking games that have competitiveness-based strategies
This paper studies —from the perspective of efficient computation— a type of competition that is widespread throughout the plant and animal kingdoms, higher education, politic...
Leslie Ann Goldberg, Paul W. Goldberg, Piotr Kryst...
PLDI
2010
ACM
14 years 22 days ago
Smooth interpretation
We present smooth interpretation, a method to systematically approximate numerical imperative programs by smooth mathematical functions. This approximation facilitates the use of ...
Swarat Chaudhuri, Armando Solar-Lezama