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» Decision Problems for Nash Equilibria in Stochastic Games
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FLAIRS
2009
13 years 4 months ago
Dynamic Programming Approximations for Partially Observable Stochastic Games
Partially observable stochastic games (POSGs) provide a rich mathematical framework for planning under uncertainty by a group of agents. However, this modeling advantage comes wit...
Akshat Kumar, Shlomo Zilberstein
CSCLP
2007
Springer
14 years 1 months ago
A Comparison of the Notions of Optimality in Soft Constraints and Graphical Games
The notion of optimality naturally arises in many areas of applied mathematics and computer science concerned with decision making. Here we consider this notion in the context of ...
Krzysztof R. Apt, Francesca Rossi, Kristen Brent V...
NIPS
2004
13 years 8 months ago
Approximately Efficient Online Mechanism Design
Online mechanism design (OMD) addresses the problem of sequential decision making in a stochastic environment with multiple self-interested agents. The goal in OMD is to make valu...
David C. Parkes, Satinder P. Singh, Dimah Yanovsky
PODC
2009
ACM
14 years 7 months ago
Concurrent imitation dynamics in congestion games
Imitating successful behavior is a natural and frequently applied approach to trust in when facing scenarios for which we have little or no experience upon which we can base our d...
Heiner Ackermann, Petra Berenbrink, Simon Fischer,...
ATAL
2008
Springer
13 years 9 months ago
MB-AIM-FSI: a model based framework for exploiting gradient ascent multiagent learners in strategic interactions
Future agent applications will increasingly represent human users autonomously or semi-autonomously in strategic interactions with similar entities. Hence, there is a growing need...
Doran Chakraborty, Sandip Sen