Discovery of graphical models is NP-hard in general, which justifies using heuristics. We consider four commonly used heuristics. We summarize the underlying assumptions and anal...
We describe work to control graphics rendering under limited computational resources by taking a decision-theoretic perspective on perceptual costs and computational savings of ap...
This paper proposes a new planning architecture for agents operating in uncertain and dynamic environments. Decisiontheoretic planning has been recognized as a useful tool for rea...