Negotiation has been extensively discussed in gametheoretic, economic, and management science literatures for decades. Recent growing interest in electronic commerce has given inc...
This paper presents a multi-agent framework designed to simulate synthetic humans that properly balance task oriented and social behaviors. The work presented in this paper focuses...
Francisco Grimaldo, Miguel Lozano, Fernando Barber
Menus are a primary control in current interfaces, but there has been relatively little theoretical work to model their performance. We propose a model of menu performance that go...
This paper uses results from research in Clinical Information Systems (CIS) design, the psychology of clinical reasoning, and Ecological Interface Design (EID) to motivate general ...
Trimmed NURBS surfaces are often used to model smooth and complex objects. Unfortunately, most existing hardware graphics accelerators cannot render them directly. Although there ...
Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. ...