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VR
2002
IEEE
152views Virtual Reality» more  VR 2002»
14 years 3 months ago
ArtNova: Touch-Enabled 3D Model Design
We present a system, ArtNova, for 3D model design with a haptic interface. ArtNova offers the novel capability of interactively applying textures onto 3D surfaces directly by brus...
Mark Foskey, Miguel A. Otaduy, Ming C. Lin
MM
2009
ACM
220views Multimedia» more  MM 2009»
14 years 2 months ago
Multi-modal scene segmentation using scene transition graphs
In this work the problem of automatic decomposition of video into elementary semantic units, known in the literature as scenes, is addressed. Two multi-modal automatic scene segme...
Panagiotis Sidiropoulos, Vasileios Mezaris, Ioanni...
PRIMA
2009
Springer
14 years 2 months ago
Participatory Simulation Environment gumonji/Q: A Network Game Empowered by Agents
Abstract. Network games are attracting attention as simulation platforms for social experiments because of their rich visualization performance and scalability. Our objective in th...
Shohei Yamane, Shoichi Sawada, Hiromitsu Hattori, ...
AE
2001
Springer
14 years 2 months ago
Markov Random Field Modelling of Royal Road Genetic Algorithms
Abstract. Markov Random Fields (MRFs) 5] are a class of probabalistic models that have been applied for many years to the analysis of visual patterns or textures. In this paper, ou...
Deryck F. Brown, A. Beatriz Garmendia-Doval, John ...
SIGGRAPH
2010
ACM
14 years 2 months ago
Interactive on-surface signal deformation
We present an interactive system for the artistic control of visual phenomena visible on surfaces. Our method allows the user to intuitively reposition shadows, caustics, and indi...
Tobias Ritschel, Thorsten Thormählen, Carsten Dac...