We built a prototype tool for browsing constraint systems for the layout of graphical objects. It has two views: In one view, the tool visualizes a constraint system as a threedim...
A view-dependent geometry coding of 3D scenes defined by sets of semi-regular meshes is presented. The objective is to reduce the quantity of significant data to store when visual...
We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...
Our objective is to model the visual manifold of object appearance corresponding to geometric transformation. We learn a generative model for object appearance where the appearanc...
In this paper we present a new technique for visualizing multidimensional information. We describe objects of a higher dimensional information space as small closed free-form-surf...