Sciweavers

636 search results - page 53 / 128
» Deep Structure from a Geometric Point of View
Sort
View
SIGGRAPH
1995
ACM
14 years 7 days ago
Plenoptic modeling: an image-based rendering system
Image-based rendering is a powerful new approach for generating real-time photorealistic computer graphics. It can provide convincing animations without an explicit geometric repr...
Leonard McMillan, Gary Bishop
SODA
2000
ACM
132views Algorithms» more  SODA 2000»
13 years 10 months ago
Expected-case complexity of approximate nearest neighbor searching
Most research in algorithms for geometric query problems has focused on their worstcase performance. However, when information on the query distribution is available, the alternat...
Sunil Arya, Ho-Yam Addy Fu
PG
1997
IEEE
14 years 28 days ago
Illuminating image-based objects
In this paper, we present a new scheme of data representation for image-based objects. It allows the illumination to be changed interactively without knowing any geometrical infor...
Tien-Tsin Wong, Pheng-Ann Heng, Siu-Hang Or, Wai-Y...
VISUALIZATION
1999
IEEE
14 years 1 months ago
Time-Critical Multiresolution Scene Rendering
We describe a framework for time-critical rendering of graphics scenes composed of a large number of objects having complex geometric descriptions. Our technique relies upon a sce...
Enrico Gobbetti, Eric Bouvier
SMILE
1998
Springer
14 years 28 days ago
Interactive 3D Modeling from Multiple Images Using Scene Regularities
Abstract. We present some recent progress in designing and implementing two interactive image-based 3D modeling systems. The first system constructs 3D models from a collection of ...
Heung-Yeung Shum, Richard Szeliski, Simon Baker, M...