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AIIDE
2009
13 years 10 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
AIIDE
2009
13 years 10 months ago
Improving Offensive Performance Through Opponent Modeling
Although in theory opponent modeling can be useful in any adversarial domain, in practice it is both difficult to do accurately and to use effectively to improve game play. In thi...
Kennard Laviers, Gita Sukthankar, David W. Aha, Ma...
AIPS
2009
13 years 10 months ago
An Automatically Configurable Portfolio-based Planner with Macro-actions: PbP
While several powerful domain-independent planners have recently been developed, no one of these clearly outperforms all the others in every known benchmark domain. We present PbP...
Alfonso Gerevini, Alessandro Saetti, Mauro Vallati
ADBIS
2010
Springer
333views Database» more  ADBIS 2010»
13 years 10 months ago
Horizontal Partitioning by Predicate Abstraction and Its Application to Data Warehouse Design
al Partitioning by Predicate Abstraction and its Application to Data Warehouse Design Aleksandar Dimovski1 , Goran Velinov2 , and Dragan Sahpaski2 1 Faculty of Information-Communic...
Aleksandar Dimovski, Goran Velinov, Dragan Sahpask...
BIOCOMP
2008
13 years 10 months ago
Improved Segmentation Based on Probabilistic Labeling
⎯This paper presents an improved multi-object segmentation algorithm based on probabilistic labeling. First, a critical look is focused on utilizing vector calculus operator and ...
Kai-Chieh Yang, Ming-Chi Jhuang, Chun-Shun Tseng, ...