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» Defining Computational Aesthetics
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MM
2000
ACM
98views Multimedia» more  MM 2000»
14 years 2 months ago
Determining computable scenes in films and their structures using audio-visual memory models
In this paper we present novel algorithms for computing scenes and within-scene structures in films. We begin by mapping insights from film-making rules and experimental results f...
Hari Sundaram, Shih-Fu Chang
COMPGEOM
1994
ACM
14 years 2 months ago
Computing Envelopes in Four Dimensions with Applications
Let F be a collection of n d-variate, possibly partially defined, functions, all algebraic of some constant maximum degree. We present a randomized algorithm that computes the vert...
Pankaj K. Agarwal, Boris Aronov, Micha Sharir
AML
2008
124views more  AML 2008»
13 years 10 months ago
The elementary computable functions over the real numbers: applying two new techniques
The basic motivation behind this work is to tie together various computational complexity classes, whether over different domains such as the naturals or the reals, or whether def...
Manuel Lameiras Campagnolo, Kerry Ojakian
COMPUTER
2002
103views more  COMPUTER 2002»
13 years 10 months ago
SimpleScalar: An Infrastructure for Computer System Modeling
tail defines the level of abstraction used to implement the model's components. A highly detailed model will faithfully simulate all aspects of machine operation, whether or n...
Todd M. Austin, Eric Larson, Dan Ernst
ECCV
2000
Springer
15 years 4 days ago
Significantly Different Textures: A Computational Model of Pre-attentive Texture Segmentation
Abstract. Recent human vision research [1] suggests modelling preattentive texture segmentation by taking a set of feature samples from a local region on each side of a hypothesize...
Ruth Rosenholz