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ACMACE
2004
ACM
14 years 3 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
SIGGRAPH
2010
ACM
14 years 2 months ago
Paneling architectural freeform surfaces
The emergence of large-scale freeform shapes in architecture poses big challenges to the fabrication of such structures. A key problem is the approximation of the design surface b...
Michael Eigensatz, Martin Kilian, Alexander Schift...
ACMIDC
2009
14 years 2 months ago
Drama prototyping for the design of urban interactive systems for children
In this paper, we present Wi-swing, a case study approach in designing a networked playground for children located in a public garden. The approach adopted in the case study is ba...
Andrea Alessandrini, Antonio Rizzo, Elisa Rubegni
SIGGRAPH
2010
ACM
14 years 2 months ago
Camera-less Smart Laser Projector
We introduce here our latest ‘smart laser projector’ prototype, i.e, a modified laser-based projector capable of augmenting all kind of surfaces while simultaneously using th...
Álvaro Cassinelli, Alexis Zerroug, Yoshihir...
JAIR
2010
131views more  JAIR 2010»
13 years 8 months ago
Narrative Planning: Balancing Plot and Character
Narrative, and in particular storytelling, is an important part of the human experience. Consequently, computational systems that can reason about narrative can be more effective...
Mark O. Riedl, R. Michael Young