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» Defining implicit objective functions for design problems
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ICCV
1999
IEEE
14 years 11 months ago
Appearance Compression and Synthesis based on 3D Model for Mixed Reality
Rendering photorealistic virtual objects from their real images is one of the main research issues in mixed reality systems. We previously proposed the Eigen-Texture method, a new...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi
CONCURRENCY
2004
91views more  CONCURRENCY 2004»
13 years 9 months ago
Middleware for real-time distributed simulations
Distributed simulation applications often rely on middleware to provide services to support their execution over distributed computing environments. Such middleware spans many lev...
Thom McLean, Richard M. Fujimoto, J. Brad Fitzgibb...
AGENTS
2001
Springer
14 years 1 months ago
Matchmaking for autonomous agents in electronic marketplaces
Matchmaking is the process of mediating demand and supply based on profile information. Matchmaking plays a crucial role in agent-based electronic marketplaces: the problem to be ...
Daniel Veit, Jörg P. Müller, Martin Schn...
DBSEC
2004
170views Database» more  DBSEC 2004»
13 years 10 months ago
RBAC/MAC Security Analysis and Design for UML
In software construction, analysis investigates the boundary of a system (scope and requirements), its usage and access, and from a security perspective, who needs access to what ...
Thuong Doan, Steven A. Demurjian, Charles E. Phill...
UAI
2004
13 years 10 months ago
Regret Minimizing Equilibria and Mechanisms for Games with Strict Type Uncertainty
Mechanism design has found considerable application to the construction of agent-interaction protocols. In the standard setting, the type (e.g., utility function) of an agent is n...
Nathanael Hyafil, Craig Boutilier