Sciweavers

123 search results - page 7 / 25
» Delaunay Meshing of Isosurfaces
Sort
View
CCCG
2008
13 years 9 months ago
An Efficient Query Structure for Mesh Refinement
We are interested in the following mesh refinement problem: given an input set of points P in Rd , we would like to produce a good-quality triangulation by adding new points in P....
Benoît Hudson, Duru Türkoglu
ISCSCT
2008
IEEE
14 years 2 months ago
Large Scale Scenes Reconstruction from Multiple Views
—In this paper, we present a novel method to reconstruct the large scale scenes from multiple calibrated images. It first generates a quasi-dense 3D point cloud of the scene by m...
Limin Shi, Feng Zhang, Zhenhui Xu, Zhanyi Hu
VIS
2004
IEEE
111views Visualization» more  VIS 2004»
14 years 8 months ago
Volume Refinement Fairing Isosurfaces
We propose an interpolating refinement method for two- and threedimensional scalar fields defined on hexahedral grids. Iterative fairing of the underlying contours (isosurfaces) p...
Martin Bertram
TASE
2011
IEEE
12 years 11 months ago
Fast Intersection-Free Offset Surface Generation From Freeform Models With Triangular Meshes
Abstract—A fast offset surface generation approach is presented in this paper to construct intersection-free offset surfaces, which preserve sharp features, from freeform triangu...
Shengjun Liu, Charlie C. L. Wang
COMPGEOM
2005
ACM
13 years 9 months ago
Star splaying: an algorithm for repairing delaunay triangulations and convex hulls
Star splaying is a general-dimensional algorithm that takes as input a triangulation or an approximation of a convex hull, and produces the Delaunay triangulation, weighted Delaun...
Jonathan Richard Shewchuk