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MOBISYS
2007
ACM
14 years 7 months ago
Improving mobile database access over wide-area networks without degrading consistency
We report on the design, implementation, and evaluation of a system called Cedar that enables mobile database access with good performance over low-bandwidth networks. This is acc...
Niraj Tolia, Mahadev Satyanarayanan, Adam Wolbach
NETGAMES
2004
ACM
14 years 1 months ago
Accuracy in dead-reckoning based distributed multi-player games
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
NCA
2006
IEEE
14 years 1 months ago
A Flexible Replication Mechanism with Extended Database Connection Layers
It is vital to achieve a disaster recovery system that allows a backup site to take over a primary site’s IT services while the primary site is down. We propose a flexible repli...
Nobutatsu Nakamura, Ken-ichiro Fujiyama, Eiji Kawa...
TC
2010
13 years 2 months ago
Generating Reliable Code from Hybrid-Systems Models
Hybrid systems have emerged as an appropriate formalism to model embedded systems as they capture the theme of continuous dynamics with discrete control. Under this paradigm, distr...
Madhukar Anand, Sebastian Fischmeister, Yerang Hur...
JSAC
2006
83views more  JSAC 2006»
13 years 7 months ago
Optimal ACK mechanisms of the IEEE 802.15.3 MAC for ultra-wideband systems
Ultra-wideband (UWB) transmission is an emerging wireless technology for future short-range indoor and outdoor multimedia applications. To coordinate the access to the wireless med...
Yang Xiao, Xuemin Shen, Hai Jiang