The use of examples serves a critical role in creative design practice, but details of this process remain an enigma. This is problematic for both the understanding of design acti...
Scarlett R. Herring, Chia-Chen Chang, Jesse Krantz...
Virtual worlds are typically designed to recreate the familiar physical world, both in the design of the spaces and the ways that people interact within them. In this paper we des...
Extended Abstract: Supporting Design Studio Culture in HCI The workshop considers the needs and possibilities for integrating design studio culture within the research, education,...
Eli Blevis, Youn-Kyung Lim, Erik Stolterman, Trace...
In this paper we show how an interactive system can be distributed among several peer devices. By taking advantage of the current trend towards ambient intelligent environments, w...
This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...