The representation of gestures changes dynamically, depending on camera viewpoints. This camera viewpoints problem is difficult to solve in environments with a single directional ...
We propose an approach for a robot to imitate the gestures of a human demonstrator. Our framework consists solely of two components: a Sensory-Motor Map (SMM) and a View-Point Tra...
Computer understanding of visual languages in pen-based environments requires a combination of lexical analysis in which the basic tokens are recognized from hand-drawn gestures an...
Adrian C. Bickerstaffe, Aidan Lane, Bernd Meyer, K...
This paper addresses the problem of calibrating a pinhole camera from images of an isoceles trapezoid. Assuming a unit aspect ratio and zero skew, we introduce a novel and simple ...
We introduce Whack Gestures, an inexact and inattentive interaction technique. This approach seeks to provide a simple means to interact with devices with minimal attention from t...
Scott E. Hudson, Chris Harrison, Beverly L. Harris...