The classic Generalized Sequential Patterns (GSP) algorithm returns all frequent sequences present in a database. However, usually a few ones are interesting from a user's po...
—The paper presents architecture and synthesis results for an organic computing hardware for smart CMOS camera chips. The organic behavior in the chip hardware is based on distri...
Dietmar Fey, Marcus Komann, Frank Schurz, Andreas ...
In this paper we focus on an important source of problem– difficulty in (online) dynamic optimization problems that has so far received significantly less attention than the tr...
Recently in several papers, graphs with maximum neighborhood orderings were characterized and turned out to be algorithmically useful. This paper gives a unified framework for cha...
We consider an extension of Church’s synthesis problem to ordinals by adding limit transitions to graph games. We consider game arenas where these limit transitions are defined...