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» Dense 3D reconstruction from specularity consistency
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ICPR
2000
IEEE
14 years 1 days ago
3-D Object Reconstruction Using Spatially Extended Voxels and Multi-Hypothesis Voxel Coloring
In this paper we describe a voxel-based 3-D reconstruction technique from multiple calibrated camera views that makes explicit use of the finite size footprint of a voxel when pr...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
DAGM
2006
Springer
13 years 11 months ago
Robust Variational Segmentation of 3D Objects from Multiple Views
We propose a probabilistic formulation of 3D segmentation given a series of images from calibrated cameras. Instead of segmenting each image separately in order to build a 3D surfa...
Kalin Kolev, Thomas Brox, Daniel Cremers
CVPR
2010
IEEE
1351views Computer Vision» more  CVPR 2010»
14 years 3 months ago
Live Dense Reconstruction with a Single Moving Camera
We present a method which enables rapid and dense reconstruction of scenes browsed by a single live camera. We take point-based real-time structure from motion (SFM) as our starti...
Richard Newcombe, Andrew Davison
CG
2005
Springer
13 years 7 months ago
A freehand sketching interface for progressive construction of 3D objects
This paper presents an intuitive, freehand sketching application for Computer Aided Design (CAD) that can reconstruct a 3D object from a single, flat, freehand sketch. A pen is us...
Mark Masry, Dong Joong Kang, Hod Lipson
ICRA
2007
IEEE
225views Robotics» more  ICRA 2007»
14 years 2 months ago
Accurate Quadrifocal Tracking for Robust 3D Visual Odometry
— This paper describes a new image-based approach to tracking the 6dof trajectory of a stereo camera pair using a corresponding reference image pairs instead of explicit 3D featu...
Andrew I. Comport, Ezio Malis, Patrick Rives