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3DIM
2011
IEEE
12 years 7 months ago
A Non-cooperative Game for 3D Object Recognition in Cluttered Scenes
Abstract—During the last few years a wide range of algorithms and devices have been made available to easily acquire range images. To this extent, the increasing abundance of dep...
Andrea Albarelli, Emanuele Rodolà, Filippo ...
TOG
2012
209views Communications» more  TOG 2012»
11 years 9 months ago
Animating bubble interactions in a liquid foam
Bubbles and foams are important features of liquid surface phenomena, but they are difficult to animate due to their thin films and complex interactions in the real world. In par...
Oleksiy Busaryev, Tamal K. Dey, Huamin Wang, Zhong...
TVCG
2012
195views Hardware» more  TVCG 2012»
11 years 9 months ago
Hierarchical Streamline Bundles
—Effective three-dimensional streamline placement and visualization plays an essential role in many science and engineering disciplines. The main challenge for effective streamli...
Hongfeng Yu, Chaoli Wang, Ching-Kuang Shene, Jacqu...
STOC
2009
ACM
271views Algorithms» more  STOC 2009»
14 years 8 months ago
A fast and efficient algorithm for low-rank approximation of a matrix
The low-rank matrix approximation problem involves finding of a rank k version of a m ? n matrix AAA, labeled AAAk, such that AAAk is as "close" as possible to the best ...
Nam H. Nguyen, Thong T. Do, Trac D. Tran
ISCA
2007
IEEE
110views Hardware» more  ISCA 2007»
14 years 1 months ago
A novel dimensionally-decomposed router for on-chip communication in 3D architectures
Much like multi-storey buildings in densely packed metropolises, three-dimensional (3D) chip structures are envisioned as a viable solution to skyrocketing transistor densities an...
Jongman Kim, Chrysostomos Nicopoulos, Dongkook Par...