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SIBGRAPI
2005
IEEE
14 years 1 months ago
Component-Based Adaptive Sampling
High-fidelity renderings of virtual environments is a notoriously computationally expensive task. One commonly used method to alleviate the costs is to adaptively sample the rend...
Kurt Debattista, Alan Chalmers
HUC
2009
Springer
14 years 17 hour ago
Applying pervasive technologies to create economic incentives that alter consumer behavior
Economic incentives are a powerful way of shaping consumer behavior towards more commercially efficient and environmentally sustainable patterns. In this paper, we explore the id...
Tetsuo Yamabe, Vili Lehdonvirta, Hitoshi Ito, Hayu...
ICDCS
1989
IEEE
13 years 11 months ago
Transparent Concurrent Execution of Mutually Exclusive Alternatives
We examine the task of concurrently computing alternative solutions to a problem. We restrict our interest to the case where only one of the solutions is needed; in this case we n...
Jonathan M. Smith, Gerald Q. Maguire Jr.
CVPR
1997
IEEE
13 years 11 months ago
Panoramic mosaics by manifold projection
As the field of view of a picture is much smaller than our own visual field of view, it is common to paste together several pictures to create a panoramic mosaic having a larger...
Shmuel Peleg, Joshua Herman
SI3D
1997
ACM
13 years 11 months ago
Managing Latency in Complex Augmented Reality Systems
Registration (or alignment) of the synthetic imagery with the real world is crucial in augmented reality (AR) systems. The data from user-input devices, tracking devices, and imag...
Marco C. Jacobs, Mark A. Livingston, Andrei State