Every bug has a story behind it. The people that discover and resolve it need to coordinate, to get information from documents, tools, or other people, and to navigate through iss...
This paper evaluates the use of per-node multi-threading to hide remote memory and synchronization latencies in a software DSM. As with hardware systems, multi-threading in softwa...
The construction of a large class of distributed systems can be simplified by leveraging middleware, which is layered between network operating systems and application components....
Changing demands, software evolution, and bug fixes require the possibility to update applications as well as system software of embedded devices. Systems that perform updates of ...
We present the application of the process workshop method to define revised work processes in software development companies. Through two empirical action research studies, we stud...