This paper presents a novel algorithm combining view-dependent rendering and conservative occlusion culling for interactive display of complex environments. A vertex hierarchy of ...
When we try to debug or to comprehend a large program, it is important to separate suspicious program portions from the overall source program. Program slicing is a promising tech...
—This paper investigates sources of uncertainty in measurement results obtained using three different fault injection techniques. Two software-implemented and one test port-based...
: The design and development of Internet applications, requiring dynamic and possibly mobile access to Internet resources, can take advantage of an approach based on autonomous mob...
Collaborations over distance must contend with the loss of the rich, subtle interactions that co-located teams use to coordinate their work. Previous research has suggested that o...
James D. Herbsleb, Audris Mockus, Thomas A. Finhol...