In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
Electronic commerce servers have a significant presence in today’s Internet. Corporations require good performance for their business processes. To date, little empirical evide...
Qing Wang, Dwight J. Makaroff, H. Keith Edwards, R...
This paper describes our study into the concept of using rewards in a classifier system applied to the acquisition of decision-making algorithms for agents in a soccer game. Our a...
Abstract--Human behavior analysis in video sharing social networks is an emerging research area, which analyzes the behavior of users who share multimedia content and investigates ...
Abstract—In recent years, Peer-to-Peer (P2P) streaming systems experienced tremendous growth and became one of the largest bandwidth consumer on Internet. PPLive, one of the most...