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ICIP
2004
IEEE
14 years 9 months ago
A focus measure for light field rendering
Light field rendering is a fundamental method for synthesizing free-viewpoint images from a set of multi-viewpoint images. In the simplest case, the scene structure is approximate...
Keita Takahashi, Akira Kubota, Takeshi Naemura
ICIP
1999
IEEE
14 years 9 months ago
Integrating Stereo and Shape from Shading
This paper presents a new method for integrating di erent low level vision modules, stereo and shape from shading, in order to improve the 3D reconstruction of visible surfaces of...
Mostafa G.-H. Mostafa, Sameh M. Yamany, Aly A. Far...
XSYM
2009
Springer
264views Database» more  XSYM 2009»
14 years 2 months ago
From Entity Relationship to XML Schema: A Graph-Theoretic Approach
Abstract. We propose a mapping from the Enhanced Entity Relationship conceptual model to the W3C XML Schema Language with the following properties: information and integrity constr...
Massimo Franceschet, Donatella Gubiani, Angelo Mon...
VISUALIZATION
2002
IEEE
14 years 12 days ago
Case Study: Visualizing Ocean Flow Vertical Motions using Lagrangian-Eulerian Time Surfaces
Ocean model simulations commonly assume the ocean is hydrostatic, resulting in near zero vertical motion. The vertical motion found is typically associated with the variations of ...
Josh Grant, Gordon Erlebacher, James F. O'Brien
WSCG
2004
160views more  WSCG 2004»
13 years 8 months ago
Real-Time Rendering of 3D Magic Lenses having arbitrary convex Shapes
We present a real-time algorithm for rendering volumetric 3D Magic LensesTM having arbitrary convex shapes. During fragment processing the algorithm performs a second depth test u...
Timo Ropinski, Klaus Hinrichs