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SIBGRAPI
2006
IEEE
14 years 1 months ago
Plausible Image Based Soft Shadows Using Occlusion Textures
This paper presents a novel image-based approach to render plausible soft shadows for complex dynamic scenes with rectangular light sources. The algorithm's performance is mo...
Elmar Eisemann, Xavier Décoret
EGH
2004
Springer
14 years 1 months ago
Squeeze: numerical-precision-optimized volume rendering
This paper discusses how to squeeze volume rendering into as few bits per operation as possible while still retaining excellent image quality. For each of the typical volume rende...
Ingmar Bitter, Neophytos Neophytou, Klaus Mueller,...
SCIA
2007
Springer
124views Image Analysis» more  SCIA 2007»
14 years 1 months ago
Novel Stereoscopic View Generation by Image-Based Rendering Coordinated with Depth Information
Abstract. This paper describes a method of stereoscopic view generation by image-based rendering in wide outdoor environments. The stereoscopic view can be generated from an omnidi...
Maiya Hori, Masayuki Kanbara, Naokazu Yokoya
IPAS
2010
13 years 10 months ago
A memory-efficient and time-consistent filtering of depth map sequences
View plus depth` is a 3D video representation where a single color video channel is augmented with per-pixel depth information in the form of gray-scale video sequence. This repre...
Sergey Smirnov, Atanas P. Gotchev, Karen O. Egiaza...
ICIP
2002
IEEE
14 years 9 months ago
Synthesized textures in MPEG-4
SynthesizedTextures represent continuous-tone images with a small set of vectors and color profiles. This representation is not only efficient in terms of compression ratio but al...
Yosi Yomdin, Yoram Elichai, Shlomo Birman, Ehud Sp...