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SI3D
2010
ACM
13 years 7 months ago
Efficient irradiance normal mapping
Irradiance normal mapping is a method to combine two popular techniques, light mapping and normal mapping, and is used in games such as Half-Life 2 or Halo 3. This combination all...
Ralf Habel, Michael Wimmer
CVPR
2009
IEEE
14 years 2 months ago
Sigma Set: A small second order statistical region descriptor
Given an image region of pixels, second order statistics can be used to construct a descriptor for object representation. One example is the covariance matrix descriptor, which sh...
Xiaopeng Hong, Hong Chang, Shiguang Shan, Xilin Ch...
CVPR
2005
IEEE
13 years 9 months ago
Database-Guided Segmentation of Anatomical Structures with Complex Appearance
The segmentation of anatomical structures has been traditionally formulated as a perceptual grouping task, and solved through clustering and variational approaches. However, such ...
Bogdan Georgescu, Xiang Sean Zhou, Dorin Comaniciu...
ICPR
2010
IEEE
13 years 5 months ago
Wavelet Domain Local Binary Pattern Features For Writer Identification
The representation of writing styles is a crucial step of writer identification schemes. However, the large intra-writer variance makes it a challenging task. Thus, a good feature...
Liang Du, Xinge You, Huihui Xu, Zhifan Gao, Yuan Y...
EMMCVPR
2011
Springer
12 years 7 months ago
Data-Driven Importance Distributions for Articulated Tracking
Abstract. We present two data-driven importance distributions for particle filterbased articulated tracking; one based on background subtraction, another on depth information. In ...
Søren Hauberg, Kim Steenstrup Pedersen