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ECCV
2008
Springer
14 years 9 months ago
Surface Visibility Probabilities in 3D Cluttered Scenes
Many methods for 3D reconstruction in computer vision rely on probability models, for example, Bayesian reasoning. Here we introduce a probability model of surface visibilities in ...
Michael S. Langer
ICIP
2001
IEEE
14 years 9 months ago
Hierarchical watermarking depending on local constraints
In this paper we propose a new watermarking technique where the watermark is embedded according to two keys. The first key is used to embed a code bit in a block of pixels. The se...
Christopher D. Coltman, Adrian G. Bors
ICPR
2000
IEEE
14 years 9 months ago
Application of Planar Motion Segmentation for Scene Text Extraction
This paper explores an approach for extracting scene text from a sequence of images with relative motion between the camera and the scene. It is assumed that the scene text lies o...
Tarak Gandhi, Rangachar Kasturi, Sameer Antani
ACSAC
2007
IEEE
14 years 2 months ago
Automated Vulnerability Analysis: Leveraging Control Flow for Evolutionary Input Crafting
We present an extension of traditional "black box" fuzz testing using a genetic algorithm based upon a Dynamic Markov Model fitness heuristic. This heuristic allows us t...
Sherri Sparks, Shawn Embleton, Ryan Cunningham, Cl...
3DPVT
2006
IEEE
176views Visualization» more  3DPVT 2006»
14 years 1 months ago
Belief Propagation for Panorama Generation
We present an algorithm for generating panoramic images of complex scenes from a multi-sensor camera. We further present a programmable graphics hardware implementation to process...
Alan Brunton, Chang Shu