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COLT
2003
Springer
14 years 3 months ago
Learning Random Log-Depth Decision Trees under the Uniform Distribution
We consider three natural models of random logarithmic depth decision trees over Boolean variables. We give an efficient algorithm that for each of these models learns all but an ...
Jeffrey C. Jackson, Rocco A. Servedio
ICPR
2006
IEEE
14 years 11 months ago
Multi-layer Mosaics in the Presence of Motion and Depth Effects
In this paper, we present a new segmentation-based 2D mosaic framework. Most of current mosaic algorithms do not explicitly remove moving objects from images before registration, ...
Changki Min, Gérard G. Medioni, Qian Yu
ACSAC
2005
IEEE
14 years 3 months ago
Generating Policies for Defense in Depth
Coordinating multiple overlapping defense mechat differing levels of abstraction, is fraught with the potential for misconfiguration, so there is strong motivation to generate p...
Paul Rubel, Michael Ihde, Steven Harp, Charles Pay...
AAAI
2000
13 years 11 months ago
Depth-First Branch-and-Bound versus Local Search: A Case Study
Depth-first branch-and-bound (DFBnB) is a complete algorithm that is typically used to find optimal solutions of difficult combinatorial optimization problems. It can also be adap...
Weixiong Zhang
TROB
2008
151views more  TROB 2008»
13 years 10 months ago
Inverse Depth Parametrization for Monocular SLAM
Recent work has shown that the probabilistic SLAM approach of explicit uncertainty propagation can succeed in permitting repeatable 3D real-time localization and mapping even in th...
Javier Civera, Andrew J. Davison, J. M. M. Montiel