We propose a fast 3D model acquisition system that aligns intensity and depth images, and reconstructs a textured 3D mesh. 3D views are registered with shape alignment based on in...
Louis-Philippe Morency, Ali Rahimi, Trevor Darrell
In this paper, we consider the problem of projective reconstruction based on the subspace method. Unlike existing subspace methods which require that all the points are visible in...
We present a semi-automatic system that converts conventional video shots to stereoscopic video pairs. The system requires just a few user-scribbles in a sparse set of frames. The...
How do users of virtual environments perceive virtual space? Many experiments have explored this question, but most of these have used head-mounted immersive displays. This paper ...
Eric Klein, J. Edward Swan II, Gregory S. Schmidt,...
Particle systems have long been recognized as an essential building block for detail-rich and lively visual environments. Current implementations can handle up to 10,000 particles...