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JSAC
2008
115views more  JSAC 2008»
13 years 7 months ago
A Discrete-Time Channel Simulator Driven by Measured Scattering Functions
In-situ measurements of the scattering function are used to drive a channel simulator developed in the context of underwater acoustic telemetry. Two operation modes of the simulato...
Paul A. van Walree, Trond Jenserud, Morten Smedsru...
SIGGRAPH
2010
ACM
14 years 1 days ago
Interactive hair rendering under environment lighting
We present an algorithm for interactive hair rendering with both single and multiple scattering effects under complex environment lighting. The outgoing radiance due to single sca...
Zhong Ren, Kun Zhou, Tengfei Li, Wei Hua, Baining ...
RT
1997
Springer
13 years 11 months ago
Nailboards: A Rendering Primitive for Image Caching in Dynamic Scenes
Abstract. This paper proposes a simple augmentation to texture mapping hardware which produces the correct depth buffer content and hence correct visibility when replacing complex ...
Gernot Schaufler
SIAMMA
2010
127views more  SIAMMA 2010»
13 years 2 months ago
Stability for Time-Dependent Inverse Transport
This paper concerns the reconstruction of the absorption and scattering parameters in a time-dependent linear transport equation from full knowledge of the albedo operator at the ...
Guillaume Bal, Alexandre Jollivet