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GRAPHICSINTERFACE
2001
13 years 8 months ago
Hardware Accelerated Displacement Mapping for Image Based Rendering
In this paper, we present a technique for rendering displacement mapped geometry using current graphics hardware. Our method renders a displacement by slicing through the enclosin...
Jan Kautz, Hans-Peter Seidel
ICIP
2007
IEEE
14 years 9 months ago
Rate-Distortion Optimal Depth Maps in the Wavelet Domain for Free-Viewpoint Rendering
We consider the problem of estimating and encoding depth maps from multiple views in the context of 3D-TV with free-viewpoint rendering. We propose a novel codec based on the Rate...
Matthieu Maitre, Yoshihisa Shinagawa, Minh N. Do
ICIP
2003
IEEE
14 years 9 months ago
Depth of field in light field rendering
This paper focuses on the sampling problem in light field rendering (LFR) that is a fundamental approach to image based rendering. Quality of LFR depends on a light ray database g...
Keita Takahashi, Takeshi Naemura, Hiroshi Harashim...
VIS
2004
IEEE
178views Visualization» more  VIS 2004»
14 years 8 months ago
Depth Enhanced Panoramas
Depth enhanced panoramas are a practical solution to the difficult problem of inside-looking-out modeling. Depth enhanced panoramas extend color panoramas to support viewpoint tra...
Gleb Bahmutov, Voicu Popescu, Elisha Sacks
ICIAP
1999
ACM
13 years 11 months ago
Multiresolution Object-of-Interest Detection for Images with Low Depth of Field
This paper describes a novel multiresolution image segmentation algorithm for separating sharply focused objects-of-interest from other foreground or background objects in low dep...
Jia Li, James Ze Wang, Robert M. Gray, Gio Wiederh...