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» Depth of field in light field rendering
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CGF
2007
112views more  CGF 2007»
13 years 7 months ago
Depth-of-Field Rendering by Pyramidal Image Processing
We present an image-based algorithm for interactive rendering depth-of-field effects in images with depth maps. While previously published methods for interactive depth-of-field...
Martin Kraus, Magnus Strengert
CGI
2004
IEEE
13 years 11 months ago
Depicting Shape Features with Directional Strokes and Spotlighting
This paper presents a new algorithm and technique for rendering triangular surfaces in pen-and-ink edge-based strokes. Our technique integrates two very important illustration str...
Mario Costa Sousa, Faramarz F. Samavati, Meru Brun...
VCBM
2010
13 years 2 months ago
Anatomical Volume Visualization with Weighted Distance Fields
We describe the use of the weighted distance transform (WDT) to enhance applications designed for volume visualization of segmented anatomical datasets. The WDT is presented as a ...
Thomas Kerwin, Brad Hittle, Han-Wei Shen, Don Stre...
EUROGRAPHICS
2010
Eurographics
13 years 8 months ago
Scalable Height Field Self-Shadowing
We present a new method suitable for general purpose graphics processing units to render self-shadows on dynamic height fields under dynamic light environments in real-time. Visib...
Ville Timonen and Jan Westerholm
BC
2006
73views more  BC 2006»
13 years 7 months ago
Depth estimation using the compound eye of dipteran flies
In the neural superposition eye of a dipteran fly every ommatidium has eight photoreceptors, each associated with a rhabdomere, two central and six peripheral, which altogether res...
Konstantinos Bitsakos, Cornelia Fermüller