Generating motion and capturing motion of an articulated body for computer animation is an expensive and time-consuming task. Conventionally, animators manually generate intermedia...
We present a novel approach for full body pose tracking using stochastic sampling. A volumetric reconstruction of a person is extracted from silhouettes in multiple video images. ...
Video based analysis of a persons' mood or behavior is in general performed by interpreting various features observed on the body. Facial actions, such as speaking, yawning o...
This paper presents a novel approach for the generation of realistic speech synchronized 3D facial animation that copes with anticipatory and perseveratory coarticulation. The met...
Tracking articulated objects in image sequences remains a challenging problem, particularly in terms of the ability to localize the individual parts of an object given selfocclusi...