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GEOINFORMATICA
1998
125views more  GEOINFORMATICA 1998»
13 years 8 months ago
Computational Perspectives on Map Generalization
ally related entity types, or classes, into higher level, more abstract types, as part of a hierarchical classi®cation scheme. graphy, generalization retains the notion of abstrac...
Robert Weibel, Christopher B. Jones
GRAPHITE
2005
ACM
14 years 2 months ago
Uniting cartoon textures with computer assisted animation
We present a novel method to create perpetual animations from a small set of given keyframes. Existing approaches either are limited to re-sequencing large amounts of existing ima...
William Van Haevre, Fabian Di Fiore, Frank Van Ree...
ECCV
2010
Springer
14 years 1 months ago
Geometric Constraints for Human Detection in Aerial Imagery
In this paper, we propose a method for detecting humans in imagery taken from a UAV. This is a challenging problem due to small number of pixels on target, which makes it more diï¬...
SIGGRAPH
1995
ACM
14 years 19 days ago
A realistic camera model for computer graphics
Most recent rendering research has concentrated on two subproblems: modeling the reflection of light from materials, and calculating the direct and indirect illumination from lig...
Craig E. Kolb, Don P. Mitchell, Pat Hanrahan
IPMI
2001
Springer
14 years 10 months ago
A Sequential 3D Thinning Algorithm and Its Medical Applications
Skeleton is a frequently applied shape feature to represent the general form of an object. Thinning is an iterative object reduction technique for producing a reasonable approximat...
Kálmán Palágyi, Erich Soranti...