We define a connection subgraph as a small subgraph of a large graph that best captures the relationship between two nodes. The primary motivation for this work is to provide a pa...
Christos Faloutsos, Kevin S. McCurley, Andrew Tomk...
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
Knowledge intensive engineering aims at flexible applications of a variety of product life cycle knowledge, such as design, manufacturing, operations, maintenance, and recycling. ...
Creating robust real-time embedded software is critical in combining the physical world with computing, such as in consumer electronics or robotics. One challenge is the complexit...
Johannes Helander, Risto Serg, Margus Veanes, Prit...
We study a wireless network under the 802.11 random access protocol, supporting multiple physical layer rates. Based on models for the effective packet rates achieved at the MAC ...