In many computer games narrative is a core component with the game centering on an unfolding, interactive storyline which both motivates and is driven by the game-play. Analyzing n...
Aspect-oriented concepts are currently introduced in early stages of software development to achieve better separation of concerns. However, at the architecture level, there exists...
The application scenarios envisioned for ‘global ubiquitous computing’ have unique requirements that are often incompatible with traditional security paradigms. One alternativ...
We propose a variance-component probabilistic model for sparse signal reconstruction and model selection. The measurements follow an underdetermined linear model, where the unknown...
This paper advocates a rigorously formal and compositional style for obtaining key performance and/or interface metrics of systems with real-time constraints. We propose a hierarc...
Alena Simalatsar, Yusi Ramadian, Kai Lampka, Simon...