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ACMACE
2009
ACM
14 years 2 months ago
Towards tailoring player experience in physical Wii games: a case study on relaxation
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
Patrick Jarnfelt, Sebbe Selvig, Dajana Dimovska
DALT
2007
Springer
14 years 1 months ago
Satisfying Maintenance Goals
A rational agent derives its choice of action from its beliefs and goals. Goals can be distinguished into achievement goals and maintenance goals. The aim of this paper is to defi...
Koen V. Hindriks, M. Birna van Riemsdijk
ACRI
2004
Springer
14 years 26 days ago
Cell-Oriented Modeling of In Vitro Capillary Development
Abstract. We introduce a Cellular Potts model (a cellular-automatonbased Monte-Carlo model) of in vitro capillary development, or angiogenesis. Our model derives from a recent cont...
Roeland Merks, Stuart A. Newman, James A. Glazier
ECAI
1998
Springer
13 years 11 months ago
Diagnosis of Active Systems
Abstract: Lazy computation is not new in model-based diagnosis of active systems (and of discreteevent systems in general). Up to a decade ago, diagnosis methods for discrete-event...
Pietro Baroni, Gianfranco Lamperti, Paolo Pogliano...
AGENTCL
2000
Springer
13 years 11 months ago
Semantics of Communicating Agents Based on Deduction and Abduction
Intelligent agents in the agent language 3APL are computational entities consisting of beliefs and goals which make up their mental state. In this paper, we integrate communicatio...
Koen V. Hindriks, Frank S. de Boer, Wiebe van der ...