— We describe a general methodology for tracking 3-dimensional objects in monocular and stereo video that makes use of GPU-accelerated filtering and rendering in combination wit...
Zachary A. Pezzementi, Sandrine Voros, Gregory D. ...
This paper describes a method to localize 3D objects, which is the extension of the segment-based object recognition method to use on a STL CAD model. Models for localization are ...
Access control is an important aspect of shared virtual environments. Resource access may not only depend on prior authorization, but also on context of usage such as distance or ...
Martin Scheffler, Jan P. Springer, Bernd Froehlich
This paper presents a novel web-oriented writing environment that helps users describe their opinions on topics/events through weblogs, by showing facts related to the objects. Ou...
— In this work, we perform an extensive statistical evaluation for learning and recognition of object manipulation actions. We concentrate on single arm/hand actions but study th...