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IUI
2003
ACM
14 years 2 months ago
Scripting embodied agents behaviour with CML: character markup language
Embodied agents present ongoing challenging agenda for research in multi-modal user interfaces and humancomputer-interaction. Such agent metaphors will only be widely applicable t...
Yasmine Arafa, E. H. Mamdani
VR
2002
IEEE
149views Virtual Reality» more  VR 2002»
14 years 2 months ago
Tension Based 7-DOF Force Feedback Device: SPIDAR-G
In this paper, we intend to demonstrate a new intuitive force-feedback device for advanced VR applications. Force feedback for the device is tension based and is characterized by ...
Seahak Kim, Shoichi Hasegawa, Yasuharu Koike, Mako...
ICMCS
1999
IEEE
130views Multimedia» more  ICMCS 1999»
14 years 1 months ago
Dynamic Window-Constrained Scheduling for Multimedia Applications
This paper describes an algorithm, called Dynamic Window-Constrained Scheduling (DWCS), designed to meet the service constraints on packets from multiple, network-bound media stre...
Richard West, Karsten Schwan
VISUALIZATION
1998
IEEE
14 years 1 months ago
Size preserving pattern mapping
We introduce a new approach for mapping texture on volumetric iso-surfaces and parametric surfaces. Our approach maps 2D images on surfaces while maintaining continuity and preser...
Yair Kurzion, Torsten Möller, Roni Yagel
INCDM
2010
Springer
146views Data Mining» more  INCDM 2010»
14 years 1 months ago
Learning from Humanoid Cartoon Designs
Abstract. Character design is a key ingredient to the success of any comicbook, graphic novel, or animated feature. Artists typically use shape, size and proportion as the first de...
Md. Tanvirul Islam, Kaiser Md. Nahiduzzaman, Why Y...