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VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
14 years 2 months ago
A Scalable, Multi-User VRML Server
VRML97 allows the description of dynamic worlds that can change with both the passage of time, and user interaction. Unfortunately, the current VRML usage model prevents its full ...
Thomas Rischbeck, Paul Watson
MMB
2010
Springer
194views Communications» more  MMB 2010»
14 years 1 months ago
Searching for Tight Performance Bounds in Feed-Forward Networks
Abstract. Computing tight performance bounds in feed-forward networks under general assumptions about arrival and server models has turned out to be a challenging problem. Recently...
Andreas Kiefer, Nicos Gollan, Jens B. Schmitt
ICS
2009
Tsinghua U.
14 years 1 months ago
A comprehensive power-performance model for NoCs with multi-flit channel buffers
Large Multi-Processor Systems-on-Chip use Networks-on-Chip with a high degree of reusability and scalability for message communication. Therefore, network infrastructure is a cruc...
Mohammad Arjomand, Hamid Sarbazi-Azad
DAWAK
2001
Springer
14 years 1 months ago
Matchmaking for Structured Objects
A fundamental task in multi-agent systems is matchmaking, which is to retrieve and classify service descriptions of agents that (best) match a given service request. Several approa...
Thomas Eiter, Daniel Veit, Jörg P. Mülle...
ICSE
2001
IEEE-ACM
14 years 1 months ago
The Coming-of-Age of Software Architecture Research
Over the past decade, software architecture research has emerged as the principled study of the overall structure of software systems, especially the relations among subsystems an...
Mary M. Shaw
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