Message Sequence Charts (MSC) have been traditionally used to depict execution scenarios in the early stages of design cycle. MSCs portray inter-process ( inter-object) interactio...
The Brain is a slow computer yet humans can skillfully play games such as tennis where very fast reactions are required. Of particular interest is the evidence for strategic thinki...
This paper focuses on the Noisy Iterated Prisoner's Dilemma, a version of the Iterated Prisoner's Dilemma (IPD) in which there is a nonzero probability that a "coop...
Avatars that show intelligent behavior should have an access to general knowledge about the world, knowledge that humans store in their semantic memories. The simplest knowledge r...
Julian Szymanski, Tomasz Sarnatowicz, Wlodzislaw D...
Abstract. This paper is devoted to discuss a general tendency in contextualism which is known as "radical contextualism". In the first part I state the well known paradox...