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CGF
2000
117views more  CGF 2000»
13 years 7 months ago
Versatile Tuning of Humanoid Agent Activity
In this paper, we present an integration framework for heterogeneous motion generators. The objective is to outline issues that are currently easily solved in professional post-pr...
Luc Emering, Ronan Boulic, Tom Molet, Daniel Thalm...
CDC
2010
IEEE
147views Control Systems» more  CDC 2010»
13 years 2 months ago
Evolution of the perception about the opponent in hypergames
This paper studies the evolution of the perceptions of players about the game they are involved in using the framework of hypergame theory. The focus is on developing methods that ...
Bahman Gharesifard, Jorge Cortes
IJSR
2011
74views more  IJSR 2011»
13 years 2 months ago
Acting Deceptively: Providing Robots with the Capacity for Deception
Deception is utilized by a variety of intelligent systems ranging from insects to human beings. It has been argued that the use of deception is an indicator of theory of mind [2] ...
Alan R. Wagner, Ronald C. Arkin
ATAL
2011
Springer
12 years 7 months ago
Interactive storytelling with temporal planning
Narrative time has an important role to play in Interactive Storytelling (IS) systems. In contrast to prevailing IS approaches which use implicit models of time, in our work we ha...
Julie Porteous, Jonathan Teutenberg, Fred Charles,...
AAAI
2012
11 years 10 months ago
Competing with Humans at Fantasy Football: Team Formation in Large Partially-Observable Domains
We present the first real-world benchmark for sequentiallyoptimal team formation, working within the framework of a class of online football prediction games known as Fantasy Foo...
Tim Matthews, Sarvapali D. Ramchurn, Georgios Chal...