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ATAL
2005
Springer
14 years 1 months ago
Approximating state estimation in multiagent settings using particle filters
State estimation consists of updating an agent’s belief given executed actions and observed evidence to date. In single agent environments, the state estimation can be formalize...
Prashant Doshi, Piotr J. Gmytrasiewicz
ATAL
2005
Springer
14 years 1 months ago
Catch me if you can: exploring lying agents in social settings
Embodied conversational agents become more and more realistic concerning their conversational and their nonverbal behaviors. But if the information conveyed nonverbally exhibits c...
Matthias Rehm, Elisabeth André
ACMACE
2004
ACM
14 years 1 months ago
Magic mirror: a new VR platform design and its applications
This paper describes a case study of VR platform Magic Mirror and its applications that are economic in development process and cost, flexible by contents and installation conditi...
Ig-Jae Kim, Hyun Jin Lee, Hyoung-Gon Kim
IAT
2003
IEEE
14 years 28 days ago
Integrating Reinforcement Learning, Bidding and Genetic Algorithms
This paper presents a multi-agent reinforcement learning bidding approach (MARLBS) for performing multi-agent reinforcement learning. MARLBS integrates reinforcement learning, bid...
Dehu Qi, Ron Sun
ISMAR
2003
IEEE
14 years 27 days ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...